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Application DeliveryWPO

DevOps Brings the Cloud to Application Development

August 30, 2016 — by Frank Yue0

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Applications need to change quickly and easily in today’s fast-paced world of the internet. DevOps is bringing applications the ability to morph and evolve the same capabilities that the cloud has delivered to IT infrastructures. Applications require constant adjustments and fine tuning to meet consumer and market requirements. DevOps offers application development a flexible process model that delivers the agility and elasticity benefits found in cloud architectures.

Application DeliveryWPO

DevOps is Changing IT Organizations

August 16, 2016 — by Frank Yue0

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IT organizations need to adjust their structures and processes to adapt to DevOps. DevOps is making application development more streamlined and agile. The continuous development models that DevOps brings to IT requires significant changes to IT organizations and the way they interact with each other. The success of DevOps depends on its integration into evolving business models.

DevOps covers continuous development processes and agile models that allow businesses to modify, update, and deploy application changes quickly and easily. Where traditional development models have discrete handoffs between teams and cycles, DevOps introduces the ability for developers to make changes and push them through the development and production systems quickly and easily.

Application DeliveryWPO

Pokemon Go Does Not Have to Be Down or Slow

July 28, 2016 — by Frank Yue1

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Ever since Pokemon Go was launched, there have been constant connectivity and performance problems for players around the world. It has been 20 days since the game was released and there are still times when players cannot log in or connect to the game. Sometimes, the game launches, but the environment is empty as the application tries to support the massive player demand. In addition, it is likely that hackers are launching DDoS attacks against the game infrastructure in an attempt to gain some media attention that has been closely following the game.

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Was There a DDoS Attack on Pokemon Go or Not? Does It Really Matter?

July 19, 2016 — by Frank Yue1

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Pokemon Go launched recently on July 6 with an overwhelming response from fans and players signing up in unprecedented numbers. By July 12, there were over 21 million active users who had downloaded the game to their phones to catch Pokemon like Pikachu and Charmander.

Of course, with the massive influx of players to the game, there were connectivity issues. Potential players could not create accounts and afterwards, they were only logging into the game intermittently. This is most likely due to the game’s designers not properly predicting the number of people wanting to play and scaling out the appropriate pieces of the infrastructure including the registration servers, authentication servers, and application servers.

Application DeliveryWPO

Cloud Load Balancing – Does your provider have what it takes?

June 14, 2016 — by Prakash Sinha0

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Cloud computing brings cost efficiency and deployment flexibility to applications. These advantages are driving the demand for cloud-enabled applications. The move to the cloud raises concerns for service levels such as availability, security, and on-demand scalability for the applications.

For many years, application delivery controllers (ADCs) have been integral to addressing service level needs for enterprise applications deployed on premise. As data centers consolidate, end users connect remotely from a variety of locations with varied devices. Many enterprise applications are typically not designed out of the box to meet today’s quality of experience (QoE) needs.

Application DeliveryWPO

Why Are Sports Sites Striking Out In Web Performance?

June 7, 2016 — by Matt Young0

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It’s hard to beat the excitement that comes with attending a major sporting event – there’s a lot going on, with loud music and commentary, bright lights and Jumbotrons, and thousands of people milling about in search of merchandise, concessions, or restrooms.

Unfortunately, as part of the research for our web performance report, Multi-Industry Web Performance 2016 State of the Union – Desktop Edition, we found that overall aesthetic seems to also apply to how sports websites are built, with disastrous results to their page speed and the resultant Time to Interact, where key content is rendered and accessible to users. While 65% of sports fans prefer a desktop or laptop computer to get their sports fix, according to a Sporting News Media study, the trends that emerged while testing for this category showed few sites scoring well.

Application DeliveryWPO

Why Are Eighty Percent Of Travel Sites Failing Customer Expectations?

May 31, 2016 — by Matt Young0

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The travel industry is changing.

As the world’s population grows and migrates from region to region, it adds to the number of people traveling back-and-forth from their new homes to loved ones in their countries of origin. Additionally, the hyper-competitive tour industry continues to invest big money to entice vacationers and sightseers to venture to new places far and wide. Be it planes, trains, cruises, or automobiles, people are getting around to motels, hotels, hostels and resorts, and the amount of money generated is huge.

Application DeliveryWPO

In An Era Of Decline, News Sites Can’t Afford Poor Web Performance

April 26, 2016 — by Matt Young1

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For all industries, web performance is an essential part of the online equation, and if there’s an industry that’s been disrupted by the web as greatly as the retail sector, it has to be news and media, making every aspect of the online experience even more important.

At the turn of this century, one of the key terms and concepts in university news and media courses was “media convergence” – that is, all things media coming together via the internet and web-enabled devices to an exploding user base.

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eCommerce Closes in on the Three Second Pageload Target

April 12, 2016 — by Matt Young0

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It may be hard to believe, but ecommerce sites have been around in earnest for a little over 20 years – Amazon and eBay were both founded in 1995 (right as the Netscape and Internet Explorer browsers were debuting), preceded the year before by J.C. Penney. In 1997, Dell became the first company to land $1 million in online sales.

Twenty years later, it’s hard to imagine a world without ecommerce. Virtually anything can be, and is, bought online, to the tune of $1.2 trillion U.S. dollars globally in 2013, and an estimated $1.672 trillion in 2015. It may have started with books and music, but it encompasses pretty much everything at this point.

Application DeliveryWPO

Why it takes so long for news, sports, and travel sites to load

March 22, 2016 — by Matt Young4

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What’s the price of a second?

When Amazon.com went down for 20 minutes earlier this month, it cost the ecommerce giant an estimated $3.75 million – $3,125 per second.

Many other sites are leaving money on the table even when their sites are fully operational. The 2016 State of the Union: Multi-Industry Web Performance (Desktop Edition) found that most travel, news, and sports sites fail one of the most fundamental tests of web performance: load time.